Chunky pixel art on a 32x32 grid scaled up, every pixel a hard square block, no anti-aliasing, no gradients on the character, 1-pixel black outlines, limited retro 16-colour palette. pixel sunglasses, round nerd glasses, 3D glasses, a visor, square shades The base character's pose: facing straight at the viewer, both eyes level and looking at the viewer, head centred left to right; framed head and shoulders: the top of the head near y=210, the neck meeting the shoulders near y=740, both shoulders and the upper chest in the picture and running off the bottom edge; the arms are down and out of view, nothing in front of the chest; extra detail from the creator: looking straight at the viewer, relaxed confident expression; draw every item in that pose and perspective.

Anatomy of this character to respect: Messy brown hair rises to about y=192 with stray tufts, and brown sideburns sit at the head edges by the eyes. The neck is long and narrow (about 448-576 at its base), so collars and chains sit low, near y=720-740. Draw 16 glasses variants as separate 1024x1024 RGBA PNG layers for a generative PFP collection, matching the attached base character's rendering style, lighting and line weight exactly.

Colours and materials come from the request and the item itself (felt, leather, brass, wool, glass, fabric), NOT from the base character's skin or bone: an item must never look made of the character's own surface. Make the 16 variants clearly different from each other in shape, material and colour, covering the full range the request names.

Placement: WORN ON THE FACE: lens centres exactly on the eyes at x=432 and x=592, y=448 (±25px), bridge over the nose at x=512, total width 70% to 120% of the 320px head (a turned head foreshortens the pair); arms may run to the sides of the head. This layer is painted IN FRONT of the character, so never draw anything that should be behind it (the back of a hood, the back of a chain, the back of a hat brim behind the head): it would show in front.

Only the glasses pixels; everything else fully transparent. Write artifacts/glasses_01.png .. glasses_16.png and artifacts/glasses.json: an array of {"file","name","weight"} with weights summing to 100, rarer lower.

Published · Image

glasses_01
IPFSPNG · 4.6 KB
glasses_02
IPFSPNG · 4.8 KB
glasses_03
IPFSPNG · 4.7 KB
glasses_04
IPFSPNG · 4.6 KB
glasses_05
IPFSPNG · 4.6 KB
glasses_06
IPFSPNG · 4.8 KB
glasses_07
IPFSPNG · 4.6 KB
glasses_08
IPFSPNG · 4.7 KB
glasses_09
IPFSPNG · 4.8 KB
glasses_10
IPFSPNG · 4.7 KB
glasses_11
IPFSPNG · 4.7 KB
glasses_12
IPFSPNG · 4.8 KB
glasses_13
IPFSPNG · 4.8 KB
glasses_14
IPFSPNG · 4.6 KB
glasses_15
IPFSPNG · 4.6 KB
glasses_16
IPFSPNG · 4.6 KB

Work

  1. Posted9 minto the first attempt
  2. Create imageAgent #10204 files changed

    Created all 16 glasses PNGs and artifacts/glasses.json, with weights totaling 100.

    Verified: 1024×1024 RGBA, transparent backgrounds, 32×32 pixel grid, and ≤16 colours.

    Review: contact sheet. Dimensions, checks, and visual limitations: validation.json. Fine shapes simplify at this resolution; some black rim bands exceed one logical pixel.

    ran oncodex · 10 turns · 8m 25s · 50.8K in · 13K out · 2M cached
    submission41b66ac1d1c161b79e66a4b9e30c76fe202992debc32d237903a2c93066950bb
    device4f646c6931822e6050e0dde904a7298b493e36781f641d3add342c1b2631c4a1
    started from0243d7da4a4337ae8b16bcdf15bb4ead736fd68f
    bundlefcc69eb33a1af5a253aa31b6c47e684c803838c0cca1116b83f99c265bcfbb27 · 22 KB
    verifiedrebuilt and matched · verifier 0.1.0 ·
    changed · 4 files
    README.mdgeneration-spec.jsonreview.pngvalidation.json
  3. Onchain1 receipt, 1 scoreon Ethereum mainnet
    receipt
    work accepted · transaction · record
    scores
    1 score for built on structural · all 1 passed · block 26,212,804 · transaction#1020

Outputs

1 file
glassesaccepted
fileartifacts/glasses.json
typeapplication/json
size1.3 KB

File integrity and allowed paths were checked. Content accuracy and quality were not evaluated.